1. Origins and Mandate of the D.M.S.

According to deep-lore database documents uncovered by the community, the United States Department of Metaphysical Sciences was established in 1912 under a classified federal executive directive.

  • The Catalyst: Its formation followed the Ashwood Event of 1911, an anomalous incident that caused a rapid, massive loss of life in a small U.S. population center. The catastrophe could not be linked to any disease, natural disaster, or weapon, but rather a “non-material influence” causing extreme cognitive disruption and death.
  • The Original Doctrine: From 1912 through the 1960s, the D.M.S. operated on a strict termination doctrine. They did not contain or study anomalies; they viewed metaphysical entities as strictly hostile and sought to entirely eliminate them.
  • The Modern Pivot: In the digital age, the D.M.S. shifted tactics. Instead of destroying anomalies, they began researching how metaphysical forces interact with human consciousness, using simulation software and sandbox video games—specifically Minecraft—as containment zones and testing grounds.

2. The Core Connection: Finding A Player Who Doesn’t Exist

The D.M.S. was formally introduced as the main villain in the ARG centered around a missing player named Alex.

The Setup

A player named Crafty asks Wifies for help finding his friend Alex, who has been acting bizarrely on their private server. As Wifies decrypts hidden layers and glitches in Alex’s uploaded videos, he uncovers an internal operation run by an asset named “Arch1ve”—a specialized division within the D.M.S.

Project Eternal

The D.M.S. is revealed to be conducting a highly unethical human experiment code-named Project Eternal.

  • The Method: The D.M.S. uses Minecraft to test the limits of prolonged psychological immersion and cognitive manipulation. Alex wasn’t just playing a game; his game was being heavily altered with auditory whispers, visual redacting, and artificial structures (like endless paths of redstone and gravel forcing him to walk strictly “North”).
  • The True Horror: According to leaked files, Alex’s real-world body was effectively placed under total D.M.S. custody. To ensure he never logged off or broke immersion during the multi-year study, he was kept physically dependent on the facility, allegedly sustained via intravenous tubes while his brain was subjected to the digital simulation.

3. The Bridge: Connecting to Searching / Destroying A World

For a long time, the story of Searching For A World That Doesn’t Exist (the King in Yellow mythos involving Derek/d3rlord3 and Avery) seemed like a completely separate supernatural haunting. However, the release of Destroying A World That Doesn’t Exist completely shattered that assumption.

The Google Drive Takedown

When the ARG concluded, real-world community members who went digging through the hidden community Google Drive folders (which contained “raw footage” from Derek/d3rlord3) found that the files had been altered. The videos were replaced by an official Notice of Removal from the D.M.S. The implication was immediate and terrifying: Derek’s laptop and his entire recording history were seized by the government

4. Theory

The King in Yellow May Not Be Real

The core of the theory suggests that the cosmic entity known as The King in Yellow might actually be a complete fabrication orchestrated by the Department of Metaphysical Sciences (D.M.S.).

  • Rather than being a true supernatural force, the cosmic horror and surrounding mythos may have been a manufactured psychological weapon.
  • The D.M.S. intentionally crafted or utilized this specific narrative to induce overwhelming existential fear, transforming the Minecraft world into a controlled human experiment specifically designed to test the resilience of players like Avery and Derek.

Behavioral Controls and the “Minecraft Prison”

The theory draws a direct parallel between Derek’s behavior and the tragic fate of Alex in FAPWDE:

  • In FAPWDE, Alex was subjected to psychological manipulation that made him physically unable to look away from his computer monitor, forcing him to mine bedrock continuously.
  • Similarly, Derek experiences a debilitating physical reaction—severe head pain—whenever he attempts to turn away from the game world.
  • Even though Derek is hyper-aware that he is merely playing Minecraft and has the intelligence to log off, he is cognitively compelled to keep investigating the anomaly.

This leads to the hypothesis that the D.M.S. installs pre-configured, anomalous versions of Minecraft onto specific laptops. These worlds act as virtual prisons. By replicating the experiment across multiple devices, the D.M.S. can monitor how different minds process cognitive overload.

Derek’s Abduction and Current Status

The community theory strongly argues against the idea that Derek simply perished or vanished into the digital world code.

  • At the conclusion of Derek’s farewell note to Avery, a distinct, heavy physical sound (described by community members as resembling a chair falling over or a sudden struggle) can be heard right before the microphone sharply cuts off.
  • This audio clue suggests that Derek was still physically alive in the real world, but his location was actively breached. The D.M.S. likely abducted him from his home to bring him into a containment facility for further study on the psychological damage caused by exposure to cosmic horrors.